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I've always been pretty leary of MMOs (Massively Multiplayer Online games, for those of you who have been spending the last decade or so sleeping under a rock, and have only just now emerged for a spot of decannual [mental note: find out what the actual word for "of ten years" is--ah. decennial. Thanks, [personal profile] thnidu] sunlight).

I mean, first, it seems like they're typically a bit of content wrapped around a crazy reward model.

And...here I go a little long. How'd that happen? )

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Joshua Kronengold

October 2017

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