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I need to remember that if I want to see more content from other people on Dreamwidth, I really should post a bit more myself.

Our con activity has been -way- down since 2021 for the obvious reasons, so it was something of a trip (as it were) to do two cons in two weeks.

Dexlite was a dizzying array of games, separated by semi-scheduled bits of relaxation. Lisa and I volunteered to run our Good Society hack, Dangerous Refuge, twice -- once on the official schedule and once for Sparks (the rebranded "games on demand" non-scheduled games system); [personal profile] drcpunk ran one session and I ran the other. Interestingly, both of these sessions differed from our core concept and how our previous sessions have gone, in that the players constructed a world and session that was replete with external threats/problems and light on internal ones.

On the one hand, we could probably reduce this frequency by writing a deck of suggested Desires that pushed players towards internal tension. And should; not only can we not, in fact, use the base desires without either permission or referring to them by number (and I'd rather have the option to publish a complete game rather than a supplement, since I really like how playtests have gone), but obviously, dark fantasy school adventures do have notably different core motivations, typically, than regency romances.

On the other hand, it was really fun seeing how, despite the PC group being less strive-driven and more focused on external dangers and threats, whether they were from the Connections (who are, in fact, intended to do exactly that and the players were brilliant at bringing that) than our core setup, the games worked quite well -- in Lisa's game, the players dreamed up a Problem where the previous graduating glass had all failed to graduate, and in less than four hours, played themselves into a stunning conclusion where the PCs had to, despite difficulties, graduate One Year Early, freeing the school from Doom.

And in my run, the players doubled down on YA Dystopia, building a school that was a prison/indoctrination camp for teenage psychics the entire world was afraid of, whose greatest enemies were the faculty themselves and the school building itself, and whose allies were...well, the school building itself and and one another--if they could be trusted. The game climaxed when the players decided that the Newcomer PC would allow his connection to DIE in a challenge set for both of them (while she saved him; the player playing the connection signed off on this, of course), and that the faculty would decide, after the telekinetic PC intervened to save the matter-transmitting PC from a humiliating pop quiz, that she needed to die, resulting in a Danger phase full of menace and culminating in the students BREAKING OUT OF THE SCHOOL to be airlifted to a secret rebel base. I'd definitely read that first of a trilogy book!

I also played a small array of board games, other RPGs, and even a LARP of course, including getting to try a session of Daggerheart, but I think RPGs were thinner than they've been at previous Dexlites (not to mention Dexcons). In order to reverse this, we'd need more larps I like on the schedule--having some on Sparks is great, of course, but those serve as an outlet for players that don't have enough games to play--for the players to even be there there need to be games for them on the schedule.

The following weekend, I went to Summer Larpin', a rocking, larping convention, which I've been doing as an extra larping convetnion for...quite some time now. I was signed up for three games and played in four (sunday is unscheduled for SL); S.U.F.I.E.T.R.A, a fighting game-themed game (this time using a Street Fighter playset complete with a martial arts tournament) with a solid plot core that got elaborated on a bit with workshops where I played The Monster (character names were workshopped here so my name was unique to this run and ended up inspiring an extra relationship, though I forgot to get resolution there but did use one of my flashbacks on that), Shadow Soiree, a dark fantasy secrets and powers and quests game with solid inspiration from the Witcher, among others, where I played the Flame Reader (character names actually were usually titles here, which honestly made them way easier to remember; the only "names" I remember were Prospero and Pandora, both of whom were exactly what it said on the tin), Arabian Days where I played Aladdin's Djinn (which means I'm not going to say what name was on my badge, as that was not public information at the start of the game, although that Aladdin was in the game was)--which was also a secrets and powers and quests game, and as my one "signed up at the con becauese the game had lost players game, also played in Jubilee, which was an interesting psychological game--you played both your own character, who had two "voices" governing your behavior and future, and also were one of the representatives for those voices for the other three players who had the same voice as you had. It was a fun experience!

I also showed up late to the Dance, but still got to dance for over an hour, which just goes to show how much my endurance has improved--I did take breaks, but mostly not because I was tired but because the pairs people had formed didn't include me--or just because my face was running with sweat and I wanted a chance to cool off a bit.
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I'm playing in three D&D campaigns on thursdays, which rotate on a loose schedule (one player in one campaign is playing in another Thursday game, so that game needs to be on a strict "every other thursday" schedule even if it skips some weeks, so when we went to three GMs, we just had the third GM steal thursdays from both GMs; thus that GM is mostly on a strict "every third thursday" schedule while the other GMs run on a 101000 (every other but then skip a week) schedule). The normally every third Thurs game ran twice in a row because one of the GMs couldn't run today for some reason (we then go back to our regular schedule for the above reason), so we got two Netherworld games in a row.

So...last session: The PCs finished the Longest Day Ever, in which they, um. Helped crush a much higher level cult of Dagon fishpeople (the paladins who had recruited them took the lead, and they (at 3rd level) were very content at this when the bad guys started throwing out cones of cold and and 7th level spells on the paladins. Accidentally tricked a party nemesis into meeting them when he was on his way out of the city after looting the castle treasury and captured him. Tried to take a passage by boat out of the city and ended up getting atttacked by the crew of the ship, defeating them. Realized that the rumors about the city being attacked by the revolution (who they were friendly with) were actually true, and after trying (and failing) to hand their prisoner over the rebellion, instead camped out at the most likely escape route of the soon-to-be-ex king. And captured him on his way out. All in one day, and mostly without even a short rest. (we did level to 4th level...after the day ended).

So this session, the party:
Got awards for service to the new king (which apparently included summary justice? Good to be a hero).
Got awarded a base....which after some wrangling, was taken from the evil college of evilnesses' now empty frathouse. So, basically, an "explore a dangerous haunted house which you will now own" adventure.

Dexcon 2015

Jul. 7th, 2015 02:12 pm
mneme: (Default)
Another Dexcon come and gone. This time with less stupid sleep deprivation and more late mornings, due to not wanting to put my brain on the fritz.

I came down late Wednesday, somewhat against my original plans, as something came up at work I couldn't easily skip out on--but due to trains being fast, still made it to Morristown well before 9 (games start at 10), doing an Ingress mission on the way and catching up with [personal profile] drcpunk for dinner.

A longish con report with included song follows )

When your friendship's on rails 
To be much more than pals,
That's amore.

When you cook up a dish,
Of an 'eel' of a fish,
that's a moray.

With a pattern that fades
Smoothly between two shades,
that's a moire,

With two letters that come
As a version of "mom"
That's 'M' or 'A'


more con report! )
mneme: (Default)
I wrote this for Alarums and Excursions a few months ago but it seems appropriate to post it tonight.

The good player asks, "what are the rules and customs at this table?" To them, you must explain how the game works, both that which is written down and the rules of gaming etiquette and give them all the responsibilities they can handle and your game supports.

The simple player asks "what do I do next?" To them, you must explain only that which is necessary to plan their next move and begin roleplaying in earnest—If you confuse them with too many options, they might cease playing and/or think the rules are the game, rather than the platform for the game.

The wicked player asks,"what can I get away with?" By framing the game as a source of loopholes to abuse they subvert the purpose of the game and attempt to hurt everyone else's play in favor of their own fun, and you should teach them their error—or even exile them from the table—as soon as possible.

As for the player too shy to ask questions, you must treat them gently, but try to draw them into the game, asking them "what are you doing now?" and "what would you like to do next?" In so doing, you can allow them to develop into a productive player whether or not they give up their shell..
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[personal profile] drcpunk has been running a Kerberos Club game since some time last year, using Fate. The game world is sort of a superhero Victorian setup, so in the game are a speedster Sherlock Holmes, Abraham Lincoln as a two fisted hero, a shape-shifting nobleman, my telekinetic but socially powerless noble ward, and Kristen's clockwork fairy, Sophronia. Sophronia is a clockwork fairy, made intelligent and well (and six inches tall) by her creator's art -- who, frustrated that he couldn't make a device of brass and silver fly, made a deal with the Fey that he would enter fairy and serve them, while his creation would be endowed with fairy powers and, thus, flight. Sophronia, not unreasonably, is rather upset about this deal and thus has the aspect "Take me as I am" -- which for some strange reason, inspired this song (back in early January -- I wanted to spring it on the Sophronia's player (And Heather) so hadn't gotten around to posting it...until now.

Sophronia's Song
ttto Heather Dale's "As I Am"

I suppose I might seem different from the girls of gentle birth,
When my head rests at their ankles, it is hard to reckon worth.
(And) my anger makes me fearsome, when they're gentle as a lamb,
But I only ask you take me, take me as I am.

I didn't ask for magic, I didn't ask to fly,
I didn't ask for clockwork, though without it what am I?
I only ask for friendship, to rest upon your hand,
And I only ask you take me, take me as I am.

I offer you a look inside the clockwork of my heart,
The gears that turn and interlock, the magic that's a part,
Of everything I think and feel, I need your help to see,
What part within is fairy, and what part is just me.

I do not need a partner, I already have a cat,
I do not want a sacrifice, there's been enough of that.
I make my own illusions, I want no other shams,
I only want a person, who'll take me as I am.
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[livejournal.com profile] citruscomando asks:


I'd just like to hear how things are going. You mention stuff that happens when you go to cons, but not terribly much about what goes on the rest of the time. So, this one's easy, but probably kind of hard at the same time.


Short question, a few long answers:

Life is pretty good. I've had the same tech job for about 6 years, and it doesn't pay horribly.

Lisa and I are still in the same place, though she's had some definite downturns--health problems for both her parents, and mass layoffs at her job this past winter that included her.

I've been unsuccessfully tried to control my weight -- I'm up to 170. :( And I've had a few minor health issues -- minor knee problems, and digestive issues that won't sit up and shut down, though they're mostly just inconvenient, not even scary. Who knows, new treatment may help there.

On a lifestyle level, things are more or less unchanged -- I've stopped fencing (due to the initial occurrence of knee issues; may start again), and dropped my SCA participation way down from its already minuscule level, but...I work during weekdays, hang out with friends 1-2 nights a week playing RPGs, play D&D or board or card games another day, and board games most fridays. Weekends are sometimes RPGs, sometimes "getting things done", and frequently SF or gaming or Filking or LARPing cons. I still do a lot of reading, though far too much of it is email or livejournal rather than books (still read a fair number of books, though). My board game life is dominated by German and German-style board games, with tight decisions and simple-ish rules. My RPGs are all over the map; I've been playing D&D 3.5, paying attention to D&D4, playing Indy RPGs like Dogs in the Vineyard and FATE, not to mention continuing to play super-light games like Epistolary, OTE, and Everway as was my older practice. And with some friends, I've written a bunch of four hour LARP games.

I don't watch TV (except sometimes entire seasons of shows on DVD, or movies), play video games (except emulated games on my handheld during commutes, or grabbing a few hours of games on a friend's console rarely), or play commercial computer games. I do read a large list of webcomics, a small list of print comics, and play several web-based games (brettspielwelt.de, skyrates.net, DragonFable occasionally, KoL rarely, Mafiascum.net, superdupergames.org, buttonmen.com...things cycle, and some of these are rising, others falling, and pretty much none staying the same).

Lisa and I are still happy with one another and get comments about our obvious affection for one another 14 years into our relationship, and our relationship is practically monogamous (if theoretically open).

I still enjoy social and historical dance -- Whyte Whey dance practice is pretty much the only SCA thing I do these days, and I dance with Elegant Arts, and will not infrequently strike up latin or swing or historical (ie, two-step, tango, waltz, polka, etc) when there's appropriate ambient music.

Finally, I've been managing to practice harp every night (and just got delivery on a new, ultra-portable Flatsicle harp that at least gives me more options), which has definitely improved my playing (odd, that :).


[livejournal.com profile] barking_iguana writes:

What are things you consider admirable, perhaps illustrated by newsmakers who exhibit those traits


Sorry, but I don't really spend any time thinking about this. I've never shaped my life around people I wanted to be like; instead, I've focused on things I wanted to do and things I wanted to be. I find it mildly alien that some people do see the world this way, frankly, though I understand it's a known phenomenon. I can love people, like them, be friends with them, envious of them, respect them, sympathize with them, or even want to emulate them or wish I could do so -- but I cannot recall ever having -admired- them as such.

[livejournal.com profile] sammywol writes:
One of my most abiding memories of you at Worldcon is of 'the man who carries his own spices' yet you rarely do food blogging. Tell us about what you like to eat and how.


I'm more or less omnivorous. I like vegetables, meats, fish, shrimp (shrimp!), seafood, tofu, mushrooms...

My most likely cuisines are Asian of one sort or another -- Sushi, spicy (or even non-spicy) Chinese, (south) Indian (curry!), Thai (curry!), Vietnamese (curry soup!), Malaysian (all sorts of curries, actually), and even Afghani (I don't actually like the curries that much. I far prefer the barbecue) come to mind. I'm pretty omnivorous for desert, but tend to favor the western a bit -- Italian and french pastries of all sorts, chocolate, ice cream (Chinatown Ice Cream Factory last night -- yum. And I should get Gelatto from Financier when its summer again).

I don't cook much, though I'm competent at it, certainly at throwing together "short order cook" stuff like breakfast or a quick soup. But living in NYC, I usually get a much better price/performance by eating out -- and we eat out a -lot-.

I have actually done a fair amount of foodblogging in the past -- I think I've done half a dozen restaurant reviews here, though I've local restaurants I frequent which I've never gotten around to writing reviews for.

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Joshua Kronengold

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