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[personal profile] mneme
I've posted two longish system design essays on the two primary Dark of the Moon LARP systems (Reveal: combat, Sesere: senses) in Lisa's and my blog:

[livejournal.com profile] labcats

Feedback might be nice.

Date: 2006-04-15 12:02 am (UTC)
From: [identity profile] selki.livejournal.com
I went and commented on several entries (back through March 12, I think), but I don't have feedback about your systems, other than that the constraints and coping mechanisms (e.g., ways to notice things w'out letting players game the system too much) you were trying to explain for Sesere made sense to me.

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Joshua Kronengold

February 2026

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