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Last week, I played:
This isn't very many boadgames, given a 5 day convention, but with all the roleplaying, I just didn't have time (as it was, I had one massively short night, since the 6 hour second Deleria game [and arranged off-schedule sequel to the first, with almost the full run of players from the first game] ended at 2 am, just 6 hours before Kat Miller's first Sunday game began, and 10 hours before we had to be out of the hotel; we slept 3 hours that night).
I did, however, have a few meals:
We also had a meal in the food court with Lizard (where I avouded the "nothing but burbon chicken" issue I ran into last year by ordering the first edible food I saw—spicy chicken with extra red peppers with chicken with mushrooms).
I did spend a little time in the art show, finding, to my surprise, that Gencon art shows have artists in them (and buying a few sketches).
I also spent -some- time in the dealer's room, though not really enough to canvas the whole room, and on Sunday -finally- cornered John Nephew (of Atlas Games), finding him far more receptive to my ideas for Lunch Money than anticipated, once once we got through the fact that what I want isn't, in fact, the rules printed on the cards, but just enough graphical design to allow you to look at a card and know whether you can play it, and if you've read the rules, probably guess what it does without having all the cards memorized.
- 12 hours of Everway, run by the esteemable
imogena.
- 10 hours of Deleria, where I met and played with the lovely and talented
kyrielle (who I enjoyed playing and chatting with enough to add to my lj as soon as I got home and found her handle).
- The four hour Buckaroo Banzai LARP.
- An hour and a quarter each of OTE and TFOS (Teenagers from Outer Space), while running (and judging, since we needed
drcpunk and YT as judges) the Iron Ref competition.
Played 10 hours of Shadowfist, the CCG. - And, played a -few- sundry boardgames (Pirate's Cove [which is quite good—a simultaneous choice game where the conflict resolution mechanic is a broadside battle! Like Basari with cannons], and the online version of Lord of the Flies, and taught 3 people San Juan (and didn't win, which was surprising—one of them correctly executed a purple race strategy with enough production to keep up, winning despite, or because of, playing his monuments early)).
This isn't very many boadgames, given a 5 day convention, but with all the roleplaying, I just didn't have time (as it was, I had one massively short night, since the 6 hour second Deleria game [and arranged off-schedule sequel to the first, with almost the full run of players from the first game] ended at 2 am, just 6 hours before Kat Miller's first Sunday game began, and 10 hours before we had to be out of the hotel; we slept 3 hours that night).
I did, however, have a few meals:
- The St. Elmos steakhouse was easily our best meal at the convention. First class beef, and friendly service. The lamb was way-good too, and, in fact, we finished that and ate the porterhouse throughout the rest of the con. Naturally, however, they had steakhouse prices.
- Mikado, which was the most disapointing meal of the con—overpriced, but also mostly bad. Surprisingly, while the rolls were nearly inedible and the steak and lobster tail was passable, the nigiri ranged from passable (the eel, which was cold, but quite toothsome) to very good (the white tuna and one more set of pieces).
- The Ram, where I dragged Lisa after the dueling Shadowfist tournament. Really good root beer (was "bear") floats (I had two), but getting the steak was a mistake (I nibbled at the steak and ate the fries). Steak might have been more edible if we hadn't steakhoused the previous evening.
We also had a meal in the food court with Lizard (where I avouded the "nothing but burbon chicken" issue I ran into last year by ordering the first edible food I saw—spicy chicken with extra red peppers with chicken with mushrooms).
I did spend a little time in the art show, finding, to my surprise, that Gencon art shows have artists in them (and buying a few sketches).
I also spent -some- time in the dealer's room, though not really enough to canvas the whole room, and on Sunday -finally- cornered John Nephew (of Atlas Games), finding him far more receptive to my ideas for Lunch Money than anticipated, once once we got through the fact that what I want isn't, in fact, the rules printed on the cards, but just enough graphical design to allow you to look at a card and know whether you can play it, and if you've read the rules, probably guess what it does without having all the cards memorized.
no subject
Date: 2004-08-24 07:26 am (UTC)As far as food, since you list restaurants - you know the bagel shop, right? Did you find the Steak and Shake on the corner there? It's not fancy, it's not Really High Quality Food. But it's affordable, it's good, nothing we had (we ate there twice) made Scott or I want to just walk out, and the milkshakes are incredible (I want to import that restaurant just so I can go and order split shakes - in spite of the fact that I have to take a pill whenever I have the stupid things!). And it's priced like the fast-food joint it is. (Unfortunately, it's also mobbed like you'd expect with that description, so the line was hideous on Friday, when we went in the evening; Sunday evening, of course, it was much easier to get a seat and food.)
no subject
Date: 2004-08-24 08:39 am (UTC)I don't, actually, know the bagel shop (though I can usually get all the bagels I want in NYC. :)
Steak and Shake, we found last year; their shakes are, in fact, quite good (though I'm spoiled by the better NY shake places, and by my own experimentation), but we didn't end up visiting them this year—mostly because we were either availing ourselves of the ability to go to a resturant without a reseveration (on Wednesday evening, which I'd guess was pretty much the only time all convention you -could-, during dinner hours), or woried about them being too crowded. They're nice, though, and pretty good.
Unfortunatley, our find of -last- year—Bombay Garden (or something like that; Thai place) was closed and moving this year, or we probably would have gone there at least once (OTOH, if we had, we probably wouldn't have had a meal at St. Elmos, which would have been a shame. Unless we went to St.E instead of Mikado for my birthday dinner on Saturday, which might have been nice).
no subject
Date: 2004-08-24 09:03 am (UTC)no subject
Date: 2004-08-24 12:00 pm (UTC)For emergency food, we actually brought a fair amount of stuff (this was mostly
no subject
Date: 2004-09-08 12:03 pm (UTC)We ended up going across the street to Smokey Bones (201 S. Meridian), and got in with no waiting (the Spaghetti Factory was predicting 45 minutes), had exemplary service, and got good food in good-sized portions. We liked it enough that we took some of their cards to hand out to friends.
Spike Y Jones
no subject
Date: 2004-08-24 07:53 am (UTC)You didn't drag me to the RAM. I begged for an escort, which you provided.
I'm glad I could drag you to the Banzai larp. I hope it fills next year.
no subject
Date: 2004-08-24 08:41 am (UTC)Well, I went to the RAM, and told you you were going there after I'd arrived. And then gave you an escort there, of course.
Yeah, I hope the Banzai LARP fills next year too; it was fun, but is wierd as a 12 person LARP (OTOH, I couldn't have managed my -very- GM-centric play if the game had been larger, and I think my character, at least, was written a bit light; it played well almost despite the writing (but because of the running and the players).
More Lunch Money grousing
Date: 2004-08-24 10:39 am (UTC)In the back of my head I've been turning over the idea of a Lunch Money parody, in which one class of card is colored blue, another cerulean, another azure....
no subject
Date: 2004-08-24 01:24 pm (UTC)no subject
Date: 2004-08-24 01:47 pm (UTC)[edited]
no subject
Date: 2004-08-25 10:49 am (UTC)no subject
Date: 2004-08-25 11:09 am (UTC)Nearly all of them serve burbon chicken. The same burbon chicken. Very few serve a meat that is not chicken.
Mikado
Date: 2004-09-08 11:55 am (UTC)Spike Y Jones
Re: Mikado
Date: 2004-09-08 12:41 pm (UTC)