Tzolk'in: Wow. Took over 3 hours, but really fun game (supposedly, in two previous games the game only took 2 hours; probably down further with more experience, but definitely schedule at least 3 hours for a first game.
( And, a relatively casual playthrough/review of the game follows )
And so that I justify the terrible title, I'll note that while I'm skipping all the fun things happening this weekend (ok, most of them -- not doing Flea, not doing Wicked, not going to Boskone (no room at the inn, or I might have talked Lisa into heading up to Boston again), not doing a Regency tea dance on Sunday, etc), we're heading up to Dreamation on next Friday (and I've been upping my Soul Calibur V game to not embarass myself there then; after months not playing the game), and I expect I'll be busy playing D&D and board games and Soul and maybe even some indie RPGS.
And then the weekend after, two Larps I had a part in writing will be run by a team headed by
crash_mccormick, so we've been handling player queries and filling drops and finishing some stuff on both games (mostly Jamais Vue, which we're doing more work on; Electric Labyrinth, also known as "The game Josh was lead writer on rather than just brainstorming, mechanicing, editing, and doing rewrite jobs with"; also known as "The Girl Genius Game" had a full production run and a minor rewrite done for Anonycon, where it didn't run, so we're just reusing that kit for the Intercon run). Jamais Vue has had more runs -- but that only means we know more of the problems with the (otherwise excellent) game and therefore get to try to fix some of the issues. However,
drcpunk and I won't be involved in the runtime of this (however much we are involved in casting and handling emails and writing and mechanics-redesigning and production). Because instead, we will be going to Consonance, where Merav Hoffman will be Interfilk Guest (and we've been gracefully allowed to help her out on some songs during her concert; I'll be lending some harp; Lisa will be lending her voice and comic timing).
Which means, in addition to my semi-seriously training for a semi-serious fighting game tournament, I'm also working on a larp and a half, and rehearsing for a concert that's more serious (guest slot, not program participant slot) than the other concerts we've been part of.
And yet...it's -still- been a far less stressful last few weeks than last year, when we were trying to -write-/produce two first run LARPs to be run on the same weekend, and I was trying to train for the Soul Calibur tournament. (Electric Labyrinth and A Vue to a Kill).
( And, a relatively casual playthrough/review of the game follows )
And so that I justify the terrible title, I'll note that while I'm skipping all the fun things happening this weekend (ok, most of them -- not doing Flea, not doing Wicked, not going to Boskone (no room at the inn, or I might have talked Lisa into heading up to Boston again), not doing a Regency tea dance on Sunday, etc), we're heading up to Dreamation on next Friday (and I've been upping my Soul Calibur V game to not embarass myself there then; after months not playing the game), and I expect I'll be busy playing D&D and board games and Soul and maybe even some indie RPGS.
And then the weekend after, two Larps I had a part in writing will be run by a team headed by
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Which means, in addition to my semi-seriously training for a semi-serious fighting game tournament, I'm also working on a larp and a half, and rehearsing for a concert that's more serious (guest slot, not program participant slot) than the other concerts we've been part of.
And yet...it's -still- been a far less stressful last few weeks than last year, when we were trying to -write-/produce two first run LARPs to be run on the same weekend, and I was trying to train for the Soul Calibur tournament. (Electric Labyrinth and A Vue to a Kill).