(The carpet game) Marrakech: Lovely simple area control game. Came in 2nd of 4, had a blast. Rules summary are for my benefit, but have fun trying to decipher: 12 1x2 carpets per player, directional pawn, 8x8 board with loops around the corners and on the edges, and a 1,2,2,3,3,4 die. On your turn, turn the pawn a right angle or don't, then roll the dice and move the pawn that number of squares. If you land on an opponent's carpet, give them money (points) equal to the size of the contiguous group that carpet is part of. Then play a carpet orthoganally adjacent to the pawn--you can cover someone else's carpet, but you can't completely cover an entirely visible carpet. Game ends after everyone is out of carpet, points are visible carpet squares + gold. 3-player you get 16 carpets instead of 12.
Eminent Domain: I taught emenent domain. It was fun. Also, I lost. And yet--so fun to play. This is a cross between Glory to Rome and Dominion, more or less (closer to Glory, really)
Kingdom Builder: Wonderful area control game with different public goals every time.
Eminent Domain: I taught emenent domain. It was fun. Also, I lost. And yet--so fun to play. This is a cross between Glory to Rome and Dominion, more or less (closer to Glory, really)
Kingdom Builder: Wonderful area control game with different public goals every time.