mneme: (Default)
Joshua Kronengold ([personal profile] mneme) wrote2017-02-14 12:26 am
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A completely unplaytested mafia variant

Ok, so here's an idea for a somewhat uncomfortably realistic Mafia-style game:

You, the players, are the President of the USA, his VP, and his cabinet.
You are also all completely and utterly corrupt, and can be forced to resign by someone revealing all your dirty laundry.
Unfortunately for you (but fortunately for the American people), there are a number of traitors in your cabinet (or even the President or VP) who are very willing to reveal people's dirty secrets.
Naturally, nobody except each other know who the traitors are.

The game is divided into week and weekend turns.

On each weekend, while everyone's off on vacation(eyes closed), the traitors collectively decide which non-traitor's secrets to reveal and that person resigns (over the course of this game, there is not time to replace empty positions). They cannot do this to the President unless they have no other choice.

During the week, the President decides who to fire, though that can be blocked by a majority of the rest of the cabinet (including the VP). Or, with a majority of the remaining players, the cabinet can unseat the sitting President.

If at any time, there are no traitors remaining, the Administration is saved (the American public...not so much).

If, however, the cabinet is ever composed of a majority of traitors, then they can discredit the rest of the administration and save the country. Yay!

To set up the game, deal out playing cards face up to determine positions; the highest Spade (ace is high) is the President, the others should decide on their own positions in descending order, suit first (SHDC, of course), then number within suit.

Then gather up the cards and use one card for each player, starting with one black suited card for every 7 players (round up), and filling in with red cards. These cards should be mixed and dealt out face down; if you get a black face-down card, you're a traitor, otherwise you're a loyal member of the administration.

Someone should not play and moderate -- or you can start with a week and just have the President fire someone to be moderator to start (realism is, of course, paramount). See the comments for a sample moderator script.
thnidu: Tom Baker's Dr. Who, as an anthropomorphic hamster, in front of the Tardis. ©C.T.D'Alessio http://tinyurl.com/9q2gkko (Dr. Whomster)

I see what you're doing there

[personal profile] thnidu 2017-02-14 06:59 am (UTC)(link)
Well, duh. And the President is, no shit really, the ace of trumps.
thnidu: logo of Agent Orange font (Agent Orange)

Re: I see what you're doing there

[personal profile] thnidu 2017-02-14 04:21 pm (UTC)(link)
Except that the president is BIG shit really.
madfilkentist: The Thug-in-Chief of the United States. Feel free to use or adapt. (trump)

[personal profile] madfilkentist 2017-02-14 11:18 am (UTC)(link)
I don't know the original, but it has possibilities. From your description, I don't see what the non-traitors do except wait to be fired. There's an implication that non-traitors can remove traitors, but I think you left out (or assumed that people who play Mafia would understand) how this happens.

Of course, the idea of "trump cards" came to me too.
weyrlady: (Default)

[personal profile] weyrlady 2017-02-14 01:17 pm (UTC)(link)
A logistical issue - how can the traitors keep meeting without giving themselves away? The moderator may be needed to, uh, plan vacations - sending particular groups to different rooms each round.
selki: (Default)

[personal profile] selki 2017-02-15 02:06 pm (UTC)(link)
Burst out laughing, although it's not really funny.